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| The Function of Anatomy
Main purpose of Anatomy is to help in combat mathers specially mellee. - First it affects the region of body to be hited, there is a multiplier for each area affected depending on his weakness.
- Then affects the amount of damage dealt by your attack depending of course of your skill level.
- Affects also the on same base the amount of health points by using Healing skill.
- And to finish the simple use of the skill it self, lets u examine the Anatomy of a target to know its avarage Strenght and Dextery like following table.
Anatomy Skill Response to DEX/STR
Conversion |
Skill Response (DEX) |
Skill Response (STR) |
Stats |
"like they barely manage to stay standing." |
"like they would have trouble lifting small objects." |
0-9 |
"Very clumsy." |
"Rather Feeble." |
10-19 |
"Somewhat uncoordinated." |
"Somewhat weak." |
20-29 |
"Moderately dextrous." |
"To be of normal strength." |
30-39 |
"Somewhat agile." |
"Somewhat strong." |
40-49 |
"Very agile." |
"Very strong." |
50-59 |
"Extremely agile." |
"Extremely strong." |
60-69 |
"Extraordinarily agile." |
"Extraordinarily strong." |
70-79 |
"Moves like quicksilver." |
"Strong as an ox." |
80-89 |
"One of the fastest people you have ever seen." |
"One of the strongest people you have ever seen." |
90-99 |
"Superhumanly agile." |
"Superhumanly strong." |
100+ |
Skill gain can be done by hiting anyting and also by examining players or NPC's.
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